This creature is usually the corpse or spiritual remains of a woman who was murdered in an ancient plague. They remain to avenge their deaths seeing all living creatures as being at fault for their death.ORNCR 7
XP 13,200
NE Medium incorpreal undead
Init +4; Senses thoughtsense; Perception +15
DEFENSE
AC 29, touch 24, flat-footed 25 (+10 deflection, +4 Dex, +5 natural)
hp 72 (10d12)
Fort +18, Ref +10, Will +18
Defensive Abilities premonition, psychic deflection, incorpreal; Immune incorpreal immunities
OFFENSE
Speed 60 ft.
Melee swarm (4d6 negative energy damage)
Ranged Psychic Shock (4d6+10)
Special Attacks consume thoughts
Spell-Like Abilities (CL 10th; concentration +11)
Constant—detect magic, detect thoughts (DC 16), read magic
3/day—dominate person (DC 20), hold person (DC 20), hold monster (DC 20), hypnotic pattern (DC 20)
STATISTICS
Str 26, Dex 19, Con *, Int 25, Wis 18, Cha 31
Base Atk +19 ; CMB +23 ; CMD 22
Feats Combat Casting, Iron Will, Great Fortitude, Improved Iron Will.
Skills Acrobatics +12, Appraise +12, Bluff +14, Intimidate +14, Knowledge (all) +14, Perception +15, Sense Motive +12, Stealth +11, Use Magic Device +9
Languages telepathy 100 ft.
SQ hive mind, incorpreal
ECOLOGY
Environment any
Organization solitary, pair, or family(3-5)
Treasure incidental
SPECIAL ABILITIES
Consume Thoughts (Ex) A swarm-woman can consume the thoughts of a willing, helpless, or fascinated creature with a touch attack. If the target fails a DC 30 Will save, the swarm-woman can alter the victim's memory as if using modify memory. This process deals 1d4 points of Intelligence and Wisdom damage to the target. The save DC is Charisma-based.
Perfect Split (Ex) If attacked with a slashing or piercing weapon that can affect it, instead of taking damage the swarm-woman splits into a second swarm-woman with equal hp to the first.
Hive Mind (Ex) As long as there are at least two swarm-women within 300 feet of each other, if one swarm-woman in the group is aware of a particular danger, they all are. No swarm-woman in a group is considered flanked or flat-footed unless all of them are.
Psychic Deflection (Su) A swarm-woman adds its Charisma modifier as a deflection bonus to its AC.
Thoughtsense (Su) A swarm-woman notices and locates living, conscious creatures within 60 feet, just as if it possessed the blindsight ability. Spells such as nondetection or mind blank make an affected creature undetectable by this sense.
Killed by swarms they tend to merge with the swarms as if they were absorbed.